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	<title>Design Assembly &#187; Theory</title>
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	<link>http://www.designassembly.org.nz</link>
	<description>Conversations on Graphic Design</description>
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		<title>Don&#8217;t forget the type</title>
		<link>http://www.designassembly.org.nz/dont-forget-the-type</link>
		<comments>http://www.designassembly.org.nz/dont-forget-the-type#comments</comments>
		<pubDate>Wed, 25 Jan 2012 23:15:57 +0000</pubDate>
		<dc:creator>Carol Green</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[Typography]]></category>
		<category><![CDATA[Web design]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Website design]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=4232</guid>
		<description><![CDATA[Until only a couple of years ago, web type was so restrictive it would regularly make print designers' heads explode. Remember pre-CSS when you had a choice of only 7 fixed font sizes, with no leading or kerning controls? While it's still not perfect, and is still a long way from affording the fine control that print designers enjoy, there have been some radical improvements of late.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/dont-forget-the-type/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Introducing: Creative Coalition</title>
		<link>http://www.designassembly.org.nz/introducing-creative-coalition</link>
		<comments>http://www.designassembly.org.nz/introducing-creative-coalition#comments</comments>
		<pubDate>Thu, 15 Dec 2011 22:49:35 +0000</pubDate>
		<dc:creator>Elise Sterback</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Networks]]></category>
		<category><![CDATA[New Zealand]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=3972</guid>
		<description><![CDATA[Bringing people together is rarely an easy thing - even if everyone involved stands to gain from the experience. Initial enthusiasm expressed within the community can quickly become eroded as demands on time and resources increase, or the context that originally galvanised people into coming together shifts and makes collective thinking less urgent or relevant.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/introducing-creative-coalition/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Long live printed publications</title>
		<link>http://www.designassembly.org.nz/long-live-printed-publications</link>
		<comments>http://www.designassembly.org.nz/long-live-printed-publications#comments</comments>
		<pubDate>Mon, 22 Aug 2011 01:20:51 +0000</pubDate>
		<dc:creator>Emma Parnell</dc:creator>
				<category><![CDATA[New Zealand]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[publishing]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=3269</guid>
		<description><![CDATA[<p style="text-align: left;">Somehow, a room without a bookshelf seems a little incomplete to me. A bookshelf is a beautiful thing. Strips of colour lined up in a proud display of vibrant organization. You can probably glean from this I am [...]]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/long-live-printed-publications/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gamification for Graphic Designers</title>
		<link>http://www.designassembly.org.nz/gamification-for-graphic-designers</link>
		<comments>http://www.designassembly.org.nz/gamification-for-graphic-designers#comments</comments>
		<pubDate>Tue, 28 Jun 2011 03:41:34 +0000</pubDate>
		<dc:creator>Shaun Lee</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=3022</guid>
		<description><![CDATA[To make your documents more engaging and fun here is how you  can think like a game designer.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/gamification-for-graphic-designers/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>5 good habits worth reviving from design school</title>
		<link>http://www.designassembly.org.nz/5-good-habits-worth-reviving-from-design-school</link>
		<comments>http://www.designassembly.org.nz/5-good-habits-worth-reviving-from-design-school#comments</comments>
		<pubDate>Sun, 08 May 2011 02:25:48 +0000</pubDate>
		<dc:creator>Tamara Nyholt</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[graphic design]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=2722</guid>
		<description><![CDATA[From our first school day as enthusiastic design students our educators endeavour to instil within us good habits that will hopefully remain throughout our future careers.  As years pass and the challenges of real work situations come to the fore, either by accident or design some of this helpful guidance falls by the wayside. Maybe it's time to get back to basics.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/5-good-habits-worth-reviving-from-design-school/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Festivals just don&#8217;t cut it.</title>
		<link>http://www.designassembly.org.nz/festivals-just-dont-cut-it</link>
		<comments>http://www.designassembly.org.nz/festivals-just-dont-cut-it#comments</comments>
		<pubDate>Mon, 07 Mar 2011 10:16:49 +0000</pubDate>
		<dc:creator>Elise Sterback</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=2502</guid>
		<description><![CDATA[Our city might put on some great shows, but what's left for creative people when the stage lights dim?]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/festivals-just-dont-cut-it/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creative genius or carbon copy?</title>
		<link>http://www.designassembly.org.nz/creative-genius-or-carbon-copy</link>
		<comments>http://www.designassembly.org.nz/creative-genius-or-carbon-copy#comments</comments>
		<pubDate>Mon, 14 Feb 2011 03:03:30 +0000</pubDate>
		<dc:creator>Tamara Nyholt</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[originality]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=2443</guid>
		<description><![CDATA[As people working in a creative field, we are constantly bombarded by transient trends – should we try to ignore them or get on board?]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/creative-genius-or-carbon-copy/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Year Of The Wrong</title>
		<link>http://www.designassembly.org.nz/the-year-of-the-wrong</link>
		<comments>http://www.designassembly.org.nz/the-year-of-the-wrong#comments</comments>
		<pubDate>Sun, 23 Jan 2011 20:24:57 +0000</pubDate>
		<dc:creator>Renée Lam</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[John Bielenberg]]></category>
		<category><![CDATA[Lateral Thinking]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=2334</guid>
		<description><![CDATA[New Years resolutions have never really interested me. Too often considered token and weightless they would disappear by February like that no carbs diet. However after recently coming across an article written by John Bielenberg (partner and co-founder of C2 in San Francisco) about ‘thinking wrong’ I was interested to see how this shift in mental processing could be used to re-work my creative process in 2011.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/the-year-of-the-wrong/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The melting pot of NZ graphic design part 1: Mexicana</title>
		<link>http://www.designassembly.org.nz/the-melting-pot-of-nz-graphic-design-part-1-mexicana</link>
		<comments>http://www.designassembly.org.nz/the-melting-pot-of-nz-graphic-design-part-1-mexicana#comments</comments>
		<pubDate>Wed, 19 Jan 2011 00:51:33 +0000</pubDate>
		<dc:creator>Guest Contributor</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=2305</guid>
		<description><![CDATA[Mexico is indeed a lively country. With more than a hundred million inhabitants, twenty of which are concentrated in the capital city, mexicans tend to come in all sorts of flavours and colours. So many different social and cultural entities identify themselves as mexican, that a single idea of a national identity is nigh impossible.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/the-melting-pot-of-nz-graphic-design-part-1-mexicana/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Internships</title>
		<link>http://www.designassembly.org.nz/internships</link>
		<comments>http://www.designassembly.org.nz/internships#comments</comments>
		<pubDate>Sat, 08 Jan 2011 06:28:41 +0000</pubDate>
		<dc:creator>Guest Contributor</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=2277</guid>
		<description><![CDATA[Its that time of year again. A new batch of design graduates are heading out into industry, and as I talked to some of them at graduation today, it seemed like a new theme was emerging. Quite a number were doing unpaid internships of two or three months duration...]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/internships/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>A Lament for Ugly</title>
		<link>http://www.designassembly.org.nz/a-lament-for-ugly</link>
		<comments>http://www.designassembly.org.nz/a-lament-for-ugly#comments</comments>
		<pubDate>Sat, 08 Jan 2011 06:13:55 +0000</pubDate>
		<dc:creator>Elise Sterback</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=2201</guid>
		<description><![CDATA[...their deterioration had always held a kind of beauty that modern, designer pieces just didn’t quite capture. Much like a pair of jeans, no matter how cunning the effort of faux-vintage copies, they could never quite replicate the gradual and artful amassing of 20 years of grime and authentic knee-rips.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/a-lament-for-ugly/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Goodbye Logo</title>
		<link>http://www.designassembly.org.nz/goodbye-logo</link>
		<comments>http://www.designassembly.org.nz/goodbye-logo#comments</comments>
		<pubDate>Sat, 18 Dec 2010 23:32:51 +0000</pubDate>
		<dc:creator>Shaun Lee</dc:creator>
				<category><![CDATA[Logos]]></category>
		<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=2250</guid>
		<description><![CDATA[Considering the implications of AR (Augmented Reality) for graphic designers.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/goodbye-logo/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>The Medium is the Message</title>
		<link>http://www.designassembly.org.nz/the-medium-is-the-message</link>
		<comments>http://www.designassembly.org.nz/the-medium-is-the-message#comments</comments>
		<pubDate>Mon, 23 Aug 2010 00:37:18 +0000</pubDate>
		<dc:creator>Elise Sterback</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=2023</guid>
		<description><![CDATA[Do we celebrate the burgeoning of information and access that new mediums are offering us, or is there something to be mourned as old tools and sites of expression fade into history? ]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/the-medium-is-the-message/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Negotiating information overload</title>
		<link>http://www.designassembly.org.nz/negotiating-information-overload</link>
		<comments>http://www.designassembly.org.nz/negotiating-information-overload#comments</comments>
		<pubDate>Sun, 15 Aug 2010 22:58:30 +0000</pubDate>
		<dc:creator>Tamara Nyholt</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[graphic design]]></category>
		<category><![CDATA[Productivity]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1965</guid>
		<description><![CDATA[How can we harness the vast knowledge of the internet without becoming overwhelmed by the deluge of data available?]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/negotiating-information-overload/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Emerging Technology and Graphic Design in New Zealand</title>
		<link>http://www.designassembly.org.nz/emerging-technology-and-graphic-design-in-new-zealand</link>
		<comments>http://www.designassembly.org.nz/emerging-technology-and-graphic-design-in-new-zealand#comments</comments>
		<pubDate>Thu, 12 Aug 2010 09:47:41 +0000</pubDate>
		<dc:creator>Guest Contributor</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[emerging technology]]></category>
		<category><![CDATA[graphic design]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[NZ]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1947</guid>
		<description><![CDATA[<p>By Laurent Antonczak</p>
<p><strong>Just a few facts to start with:</strong><br />
1. Textversation: 29% of mobile users use their mobile to communicate without talking (text, email, IM, social networking).<br />
2. Over 50% of the world population is under 30 years old.<br />
3. [...]]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/emerging-technology-and-graphic-design-in-new-zealand/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Do you design with change in mind?</title>
		<link>http://www.designassembly.org.nz/do-you-design-with-change-in-mind</link>
		<comments>http://www.designassembly.org.nz/do-you-design-with-change-in-mind#comments</comments>
		<pubDate>Wed, 30 Jun 2010 05:37:04 +0000</pubDate>
		<dc:creator>Elise Sterback</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1907</guid>
		<description><![CDATA[Design is a good modus operandi for working towards social change because it is fundamental to design that concepts, emotions and messages are presented to an audience, and for that reason, designers are trained to be effective communicators.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/do-you-design-with-change-in-mind/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The value in quality design</title>
		<link>http://www.designassembly.org.nz/the-value-in-quality-design</link>
		<comments>http://www.designassembly.org.nz/the-value-in-quality-design#comments</comments>
		<pubDate>Mon, 21 Jun 2010 00:10:59 +0000</pubDate>
		<dc:creator>Tamara Nyholt</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1870</guid>
		<description><![CDATA[Are financial pressures and other circumstances draining the skill level in New Zealand graphic design?]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/the-value-in-quality-design/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Inspired by Nature: Colours that inform my thoughts</title>
		<link>http://www.designassembly.org.nz/inspired-by-nature</link>
		<comments>http://www.designassembly.org.nz/inspired-by-nature#comments</comments>
		<pubDate>Thu, 17 Jun 2010 20:29:01 +0000</pubDate>
		<dc:creator>Louise Kellerman</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1823</guid>
		<description><![CDATA[Share your colour palette of the moment - What informs your colour choices from the world around you?


Email me with your image, colour palette, your name and studio.

louise@designassembly.org.nz]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/inspired-by-nature/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Designing for the new experience</title>
		<link>http://www.designassembly.org.nz/designing-for-the-new-experience</link>
		<comments>http://www.designassembly.org.nz/designing-for-the-new-experience#comments</comments>
		<pubDate>Thu, 17 Jun 2010 06:24:49 +0000</pubDate>
		<dc:creator>Hayden Raw</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1815</guid>
		<description><![CDATA[Devices like the iPad, iPhone and Nexus are becoming commonplace. They bring with them new technologies that are allowing designers to break away from the traditional point-and-click method of interaction. As interface designers we need to embrace the device capabilities during the design process. So, what does this mean for the process of designing user experiences?]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/designing-for-the-new-experience/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Officially mediocre, unofficially awesome</title>
		<link>http://www.designassembly.org.nz/officially-mediocre-unofficially-awesome</link>
		<comments>http://www.designassembly.org.nz/officially-mediocre-unofficially-awesome#comments</comments>
		<pubDate>Mon, 31 May 2010 21:07:31 +0000</pubDate>
		<dc:creator>James McGoram</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[Auckland Supercity]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[graffiti]]></category>
		<category><![CDATA[taggers]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1725</guid>
		<description><![CDATA[Public transport is not glamorous. Buses and trains do not usually inspire design monologues, but neither are they entirely devoid of art and culture. James McGoram explores the concept of a civic brand from a new angle, the view from his morning train.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/officially-mediocre-unofficially-awesome/feed</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Redefining the new ‘MORE’</title>
		<link>http://www.designassembly.org.nz/redefining-the-new-%e2%80%98more%e2%80%99</link>
		<comments>http://www.designassembly.org.nz/redefining-the-new-%e2%80%98more%e2%80%99#comments</comments>
		<pubDate>Mon, 10 May 2010 22:15:47 +0000</pubDate>
		<dc:creator>Raul Sarrot</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Communications]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1686</guid>
		<description><![CDATA[Less is more? More is more? We acknowledge that WHAT we are saying is possibly the most important thing. Something that is unique and relevant to individuals is almost a basic condition to compete on the ‘attention-grabbing’ race. However MORE is MORE or LESS is MORE are not quite relevant anymore.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/redefining-the-new-%e2%80%98more%e2%80%99/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Conquering self-doubt</title>
		<link>http://www.designassembly.org.nz/conquering-self-doubt</link>
		<comments>http://www.designassembly.org.nz/conquering-self-doubt#comments</comments>
		<pubDate>Mon, 29 Mar 2010 03:55:36 +0000</pubDate>
		<dc:creator>Tamara Nyholt</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1454</guid>
		<description><![CDATA[We've all been there — slumped in front of a computer pushing the same six elements around for three hours and still nothing is working, it's a pile of... blah. It's minutes 'til deadline, your heart is pounding, you're hunched over the keyboard like a panicked ghoul, 'Am I broken?' you ask yourself. 'Why can't I make this work?']]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/conquering-self-doubt/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Auckland&#8217;s Creative Milieux</title>
		<link>http://www.designassembly.org.nz/aucklands-creative-milieux</link>
		<comments>http://www.designassembly.org.nz/aucklands-creative-milieux#comments</comments>
		<pubDate>Mon, 22 Mar 2010 04:36:54 +0000</pubDate>
		<dc:creator>Elise Sterback</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1426</guid>
		<description><![CDATA[Increasingly, urban planners are becoming interested in the creation of "creative milieux", or spaces where creative activities and people can thrive. &#8230;]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/aucklands-creative-milieux/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Is social media changing the way we design websites?</title>
		<link>http://www.designassembly.org.nz/is-social-media-changing-the-way-we-design-websites</link>
		<comments>http://www.designassembly.org.nz/is-social-media-changing-the-way-we-design-websites#comments</comments>
		<pubDate>Thu, 04 Mar 2010 21:51:48 +0000</pubDate>
		<dc:creator>Hayden Raw</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Website design]]></category>
		<category><![CDATA[website development]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1408</guid>
		<description><![CDATA[After Shaun Lee’s talk about the death of static websites during last week’s Design Assembly workshop I began to think about what part social media has played in this progression of web design.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/is-social-media-changing-the-way-we-design-websites/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Designers make great entrepreneurs</title>
		<link>http://www.designassembly.org.nz/designers-make-great-entrepreneurs</link>
		<comments>http://www.designassembly.org.nz/designers-make-great-entrepreneurs#comments</comments>
		<pubDate>Wed, 10 Feb 2010 01:28:16 +0000</pubDate>
		<dc:creator>Shaun Lee</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1326</guid>
		<description><![CDATA[People always ask me, "Shaun how can you afford all those fur coats and them gold teeth?" I tell 'em "Brutha &#8212; all you gotta do is have a master plan". Here are some ways I've been making a bit extra on top of my 9 to 5. I suggest you give them a go &#8230;]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/designers-make-great-entrepreneurs/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Instant Coffee</title>
		<link>http://www.designassembly.org.nz/instant-coffee</link>
		<comments>http://www.designassembly.org.nz/instant-coffee#comments</comments>
		<pubDate>Mon, 14 Dec 2009 04:48:16 +0000</pubDate>
		<dc:creator>James McGoram</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[bad design]]></category>
		<category><![CDATA[Website design]]></category>
		<category><![CDATA[website development]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1265</guid>
		<description><![CDATA[There was a time, and god knows it's receding quickly, when I thought I could master design. I thought this way about a lot of things. It's a contagion of youth, the earnest desire to be better at something than anyone has ever being, to seek new frontiers and map them for the human soul. You realise as you mature that there are some things in life you'll never master, such as, for instance, the espresso machine that you bought last year. It lurks on the kitchen counter-top of your ostentatious studio, silently mocking your ineptitude.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/instant-coffee/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Brand New – Can a brand be built on conversation?</title>
		<link>http://www.designassembly.org.nz/brand-new-%e2%80%93-can-a-brand-be-built-on-conversation</link>
		<comments>http://www.designassembly.org.nz/brand-new-%e2%80%93-can-a-brand-be-built-on-conversation#comments</comments>
		<pubDate>Wed, 09 Dec 2009 08:07:22 +0000</pubDate>
		<dc:creator>Hayden Raw</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1177</guid>
		<description><![CDATA[Modern brands are usually built around some form of story or mantra. Stories are great; they act as cultural anchors for potential customers to associate]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/brand-new-%e2%80%93-can-a-brand-be-built-on-conversation/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Beauty and the Beast in the online space&#8230; will they ever be together?</title>
		<link>http://www.designassembly.org.nz/beauty-and-the-beast-on-the-online-space-would-they-ever-be-together</link>
		<comments>http://www.designassembly.org.nz/beauty-and-the-beast-on-the-online-space-would-they-ever-be-together#comments</comments>
		<pubDate>Thu, 03 Dec 2009 19:45:28 +0000</pubDate>
		<dc:creator>Raul Sarrot</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1156</guid>
		<description><![CDATA[Imagine Beauty. Sensuous, fresh, engaging, surprising and innovative. It’s easy to call the new web flash interfaces ‘Beauty’. They are beautiful pieces of design and interactivity indeed]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/beauty-and-the-beast-on-the-online-space-would-they-ever-be-together/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Watch that swatch.</title>
		<link>http://www.designassembly.org.nz/watch-that-swatch</link>
		<comments>http://www.designassembly.org.nz/watch-that-swatch#comments</comments>
		<pubDate>Wed, 04 Nov 2009 22:06:15 +0000</pubDate>
		<dc:creator>Lisa Baudry</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=1044</guid>
		<description><![CDATA[We know that brand differentiation and brand values play a crucial role in our colour choices as graphic designers, but equally important are the cultural traditions and colour trends that influence our choices.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/watch-that-swatch/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Fill the muffin baskets &#8211; it&#8217;s time for another meeting!</title>
		<link>http://www.designassembly.org.nz/fill-the-muffin-baskets-its-time-for-another-meeting</link>
		<comments>http://www.designassembly.org.nz/fill-the-muffin-baskets-its-time-for-another-meeting#comments</comments>
		<pubDate>Wed, 21 Oct 2009 09:40:05 +0000</pubDate>
		<dc:creator>Elise Sterback</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=800</guid>
		<description><![CDATA[The word meeting sometimes carries with it a negative sentiment, an anticipation of inefficiency. Meetings can be associated with a waste of time or a battle between attention-seekers to get their voices heard. On the other hand]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/fill-the-muffin-baskets-its-time-for-another-meeting/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The space between Mary and Jesus</title>
		<link>http://www.designassembly.org.nz/the-leading-between-mary-and-jesus</link>
		<comments>http://www.designassembly.org.nz/the-leading-between-mary-and-jesus#comments</comments>
		<pubDate>Mon, 12 Oct 2009 23:22:31 +0000</pubDate>
		<dc:creator>Andrea Wilkinson</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=753</guid>
		<description><![CDATA[For many years now words have been my companion. Though not as avid a reader as I would like to suggest and though not as dedicated a writer as I would like to imagine, nonetheless playing with words is part of my repertoire.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/the-leading-between-mary-and-jesus/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Communication is&#8230;</title>
		<link>http://www.designassembly.org.nz/communication-is</link>
		<comments>http://www.designassembly.org.nz/communication-is#comments</comments>
		<pubDate>Mon, 28 Sep 2009 09:11:16 +0000</pubDate>
		<dc:creator>Hayden Raw</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[graphic design]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=719</guid>
		<description><![CDATA[Communication is the essence of what we do as designers. It doesn’t matter whether we are graphic, interface, environmental, strategic, or social media designers we are all in the business of communicating. How do we know if we are good at communicating? Is it possible to measure proficiency when it comes to such a subjective action?]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/communication-is/feed</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>The organic process of design</title>
		<link>http://www.designassembly.org.nz/the-organic-process-of-design-2</link>
		<comments>http://www.designassembly.org.nz/the-organic-process-of-design-2#comments</comments>
		<pubDate>Mon, 24 Aug 2009 12:00:07 +0000</pubDate>
		<dc:creator>Raul Sarrot</dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[adding value]]></category>
		<category><![CDATA[brief]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[design is about people]]></category>
		<category><![CDATA[emotional process]]></category>
		<category><![CDATA[making a difference]]></category>
		<category><![CDATA[rational process]]></category>
		<category><![CDATA[solving problems]]></category>
		<category><![CDATA[talk to people]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=582</guid>
		<description><![CDATA[Design, oh Design... What an organic process. Some people think that design is a rational  process and often wonder why there are some many variables and so little certainties in a process that is ‘supposed to be’ pretty straight forward.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/the-organic-process-of-design-2/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Designing the Change You Want To See</title>
		<link>http://www.designassembly.org.nz/designing-the-change-%c2%a0-%c2%a0-you-want-to-see</link>
		<comments>http://www.designassembly.org.nz/designing-the-change-%c2%a0-%c2%a0-you-want-to-see#comments</comments>
		<pubDate>Mon, 10 Aug 2009 04:21:24 +0000</pubDate>
		<dc:creator>Meena Kadri</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=428</guid>
		<description><![CDATA[Drawing on the notion in my last post for the potential of designers to "catalyse conversations," I spoke to Megan Hosking: web designer, social entrepreneur and co-founder of the Intersect  network.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/designing-the-change-%c2%a0-%c2%a0-you-want-to-see/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Designing Community</title>
		<link>http://www.designassembly.org.nz/designing-community</link>
		<comments>http://www.designassembly.org.nz/designing-community#comments</comments>
		<pubDate>Tue, 04 Aug 2009 22:51:40 +0000</pubDate>
		<dc:creator>Elise Sterback</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=486</guid>
		<description><![CDATA[Communities may need to be constructed by members of society in order to ensure certain interests are represented alongside typically included regional community perspectives.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/designing-community/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Kerning the space between free and design</title>
		<link>http://www.designassembly.org.nz/kerning-the-space-between-free-and-design</link>
		<comments>http://www.designassembly.org.nz/kerning-the-space-between-free-and-design#comments</comments>
		<pubDate>Tue, 28 Jul 2009 05:14:13 +0000</pubDate>
		<dc:creator>Andrea Wilkinson</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=399</guid>
		<description><![CDATA[Every semester I teach a class called internet design I open by asking the students about their internet habits. Recently I asked a class of around twenty:]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/kerning-the-space-between-free-and-design/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>How do you like to PLAY</title>
		<link>http://www.designassembly.org.nz/how-do-you-like-to-play</link>
		<comments>http://www.designassembly.org.nz/how-do-you-like-to-play#comments</comments>
		<pubDate>Tue, 14 Jul 2009 07:52:22 +0000</pubDate>
		<dc:creator>Shaun Lee</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=337</guid>
		<description><![CDATA[I think the design process has to be about PLAY. Do you play by yourself or do you let your market/client play with you?]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/how-do-you-like-to-play/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Who&#8217;s the other guy?</title>
		<link>http://www.designassembly.org.nz/whos-the-other-guy</link>
		<comments>http://www.designassembly.org.nz/whos-the-other-guy#comments</comments>
		<pubDate>Mon, 06 Jul 2009 03:31:03 +0000</pubDate>
		<dc:creator>Lindsay Yee</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=279</guid>
		<description><![CDATA[You’re obviously the wrong person to ask... you’re part of a community of designers who actually want to learn and discuss design. But do the majority of New Zealand designers take an interest in Graphic Design in terms of wanting discussions about design theory, changes in design - or is it just something they do?]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/whos-the-other-guy/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Is any publicity, good publicity?</title>
		<link>http://www.designassembly.org.nz/is-any-publicity-good-publicity</link>
		<comments>http://www.designassembly.org.nz/is-any-publicity-good-publicity#comments</comments>
		<pubDate>Mon, 29 Jun 2009 05:18:02 +0000</pubDate>
		<dc:creator>Louise Kellerman</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=237</guid>
		<description><![CDATA[A billboard campaign launched last week over 50 sites in Auckland, Wellington and Christchurch that was commissioned by The Breast Cancer Research Trust and created by Saatchi and Saatchi has caused somewhat of a public uproar.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/is-any-publicity-good-publicity/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Change-Agents Surmount Style</title>
		<link>http://www.designassembly.org.nz/change-agents-surmount-style</link>
		<comments>http://www.designassembly.org.nz/change-agents-surmount-style#comments</comments>
		<pubDate>Thu, 25 Jun 2009 21:48:53 +0000</pubDate>
		<dc:creator>Meena Kadri</dc:creator>
				<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.designassembly.org.nz/?p=145</guid>
		<description><![CDATA[Moxie Design Group have applied design thinking as a constructive approach to embrace a plethora of challenges from New Zealand's own shores  to the World Bank.]]></description>
		<wfw:commentRss>http://www.designassembly.org.nz/change-agents-surmount-style/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
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